From engadget.com:
[QUOTE]
This seemingly repainted Xbox 360 250GB has been lovingly put together over in China and really makes us wonder why Microsoft is depriving us of such snowy good looks.
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Full Story: bbs.a9vg.com (via engadget.com)



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Xbox News
From eurogamer.net:
[QUOTE]
Microsoft has told Eurogamer Spain that Kinect voice recognition will be disabled for mainland Europe until spring 2011.
The company confirmed rumours that the voice-recognition software will only accept American English, British English, Japanese and Mexican Spanish at launch this November. Even Canadians will have to wait until spring 2011 to be able to control the system via voice.
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Full Story: eurogamer.net



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Xbox News
From industrygamers.com:
[QUOTE]
This week Microsoft officially announced a $10 increase to the annual Xbox Live Gold subscription. In a special Pachter’s Podium last year, Wedbush Morgan Securities’ Michael Pachter correctly predicted the $10 increase.
As for Xbox Live’s future, the great thing about the $10 increase is that it will enable Microsoft to reinvest in the service to then offer even more enhancements. “The extra $10 translates to around $100 - 150 million per year in additional revenue for Microsoft. I think that they will reinvest at least this much in developing other new applications, and will roll out a premium service with $100 - 200 million worth of enhancements,” Pachter told IndustryGamers. “If they can get 2 million users to switch from the $60 plan to the $100 plan, they’ll make an extra $80 million a year, and can keep investing to try to grow that business.”
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Full Story: industrygamers.com



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Xbox News
The new controller with a ‘transforming’ D-Pad has now been confirmed by Microsoft:
[QUOTE]
We’ve just made the Xbox 360 Wireless controller even better with a brand new version that includes a transforming D-pad. The engineers have come up with an ingenious solution with a d-pad that can go from a plus to a disc with the twist of the wrist.
From this (left pic) - To this instantly (right pic)

In addition to the new d-pad, the matte silver controller also features concave analog sticks and gray A,B,X,Y buttons for added style.
The controller will only be available with the new Play & Charge Kit that will launch on November 9th for US $64.99.
[/QUOTE]
More Pictures: flickr.com
News-Source: majornelson.com



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Xbox News
From joystiq.com:
[QUOTE]
We’ve got it on good authority that sometime this Holiday season, Microsoft will launch a new Xbox 360 controller with a rather unique d-pad. According to our trusted source, when one rotates the d-pad ninety degrees on this new controller, it’ll raise up about a quarter of an inch — a modification apparently revealed to be targeted at fighting game fans.
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Full Story: joystiq.com



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Xbox News
Microsoft announced the price of the Xbox LIVE Gold subscription will increase for users in Canada, Mexico, United Kingdom and the United States starting November 1st 2010:
[QUOTE]
Since launching Xbox LIVE in 2002 we have continually added more content and entertainment experiences for our members, while keeping the price the same. We’re confident that when the new pricing takes effect, an Xbox LIVE Gold membership will continue to offer the best value in the industry.
However, we do want to thank our loyal members and give you the opportunity to lock in your current price with an additional discount, so now would be a good time to renew your subscription.
[/QUOTE]
The prices change as follow (unlisted packages do not change in price):
* USA
1M Gold: $7.99 (now) - $9.99 (starting Nov 1, 2010)
3M Gold: $19.99 (now) - $24.99 (starting Nov 1, 2010)
12M Gold: $49.99 (now) - $59.99 (starting Nov 1, 2010)
* UK
1M Gold: 4.99 GBP (now) - 5.99 GBP (starting Nov 1, 2010)
* Canada
1M Gold: $8.99 CAD (now) - $9.99 CAD (starting Nov 1, 2010)
* Mexico
12M Gold: 499 Pesos (now) - 599 Pesos (starting Nov 1, 2010)
News-Source: majornelson.com



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Xbox News
TingedAce released a new version of XNand Healer GUI - a GUI app to help you dump and manage NAND files, remap bad blocks and also uncripple your Xbox 360. Requires Nandpro 2.0 (b/d or e) and FindSecData 0.62
What’s new/fixed:
* Now able to browse to and select any file for Image Analysis or Remapping
* Option to Dump KV and config files either as part of the initial dump or afterwards
* Added 2 second delay between reads (for multiple reads)
* Fixed bug with file locations in the settings where it wouldn’t work with a space in the path
Official Site: http://www.rigid360.co.uk
Download: here



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Xbox News
We received pictures from an “X-Scene friend” of the 4GB internal memory in the new Xbox 360 ‘S’ 4GB model. Unlike the old ‘Arcade’ units the memory is no longer located directly on the motherboard, but instead Microsoft uses a small addon-on PCB with a 4GB flash memory unit [3.2GB usable]. This probably makes production easier (afaik) as all motherboards are now exactly the same … for the 4GB model they add the internal memory pcb-addon, for the 250GB unit they add the internal HDD.
As always, hit the pictures of high-res
I also added a picture of the Xbox360 ‘S’ 250GB and Xbox360 ‘S’ 4GB next to each other so you can see the glossy vs matte finish of both units. This hasn’t been covered much, but the 4GB model has a matte finish (vs glossy) and black borders (vs silver for the 250GB model). Which look do you prefer?



Link to Original Article
Xbox News
We received pictures from an “X-Scene friend” of the 4GB internal memory in the new Xbox 360 ‘S’ 4GB model. Unlike the old ‘Arcade’ units the memory is no longer located directly on the motherboard, but instead Microsoft uses a small addon-on PCB with a 4GB flash memory unit [3.2GB usable]. This probably makes production easier (afaik) as all motherboards are now exactly the same … for the 4GB model they add the internal memory pcb-addon, for the 250GB unit they add the internal HDD.
As always, hit the pictures of high-res
I also added a picture of the Xbox360 ‘S’ 250GB and Xbox360 ‘S’ 4GB next to each other so you can see the glossy vs matte finish of both units. This hasn’t been covered much, but the 4GB model has a matte finish (vs glossy) and black borders (vs silver for the 250GB model). Which look do you prefer?



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Xbox News
From joystiq.com:
[QUOTE]
That email purportedly sent out by Microsoft a couple weeks back inviting its recipients into a Kinect beta program? Yeah — it was legit. Joystiq has received corroborating evidence confirming the program, including pictures of the promised Kinect-enabled Dashboard update running on a participant’s retail console. In them, you can clearly see the flatter presentation, new mini-guide and revamped Avatar editor — complete with a re-proportioned Avatar.
[/QUOTE]
Full Story (with lots of pics): joystiq.com



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Xbox News
From joystiq.com:
[QUOTE]
That email purportedly sent out by Microsoft a couple weeks back inviting its recipients into a Kinect beta program? Yeah — it was legit. Joystiq has received corroborating evidence confirming the program, including pictures of the promised Kinect-enabled Dashboard update running on a participant’s retail console. In them, you can clearly see the flatter presentation, new mini-guide and revamped Avatar editor — complete with a re-proportioned Avatar.
[/QUOTE]
Full Story (with lots of pics): joystiq.com



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Xbox News
From eurogamer.net:
[QUOTE]
The quality of sound that comes through Xbox 360 headsets will be significantly improved when Microsoft updates the Xbox 360 this Fall.
The refresh, designed to coincide with the launch of Kinect, will upgrade the codec and audio infrastructure that underpins the quality of voice communication from Xbox 360 to Xbox 360, and should make for clear chat between gamers when they play online, Xbox Live Studios boss Jerry Johnson said at the Edinburgh Interactive Festival this afternoon.
“The codec we used when we first launched was a low bit rate codec and we stuck with that,” Johnson explained.
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Full Story: eurogamer.net



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Xbox News
From eurogamer.net:
[QUOTE]
The quality of sound that comes through Xbox 360 headsets will be significantly improved when Microsoft updates the Xbox 360 this Fall.
The refresh, designed to coincide with the launch of Kinect, will upgrade the codec and audio infrastructure that underpins the quality of voice communication from Xbox 360 to Xbox 360, and should make for clear chat between gamers when they play online, Xbox Live Studios boss Jerry Johnson said at the Edinburgh Interactive Festival this afternoon.
“The codec we used when we first launched was a low bit rate codec and we stuck with that,” Johnson explained.
[/QUOTE]
Full Story: eurogamer.net



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Xbox News
From gamasutra.com:
[QUOTE]
Last year it was Sony’s CEO who keynoted the Tokyo Game Show; this year it’s Microsoft’s turn. CESA says Microsoft Japan Home & Entertainment division chief Takashi Sensui and Microsoft Game Studios corporate vice president Phil Spencer will deliver the first of two keynotes to kick off the event.
The pair will discuss “Xbox 360’s Vision and 2010’s Strategy,” according to an announcement translated by Andriasang, and their talk will take place at the Makuhari Messe on September 16, the show’s first business day.
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Full Story: gamasutra.com



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Xbox News
From gamasutra.com:
[QUOTE]
Last year it was Sony’s CEO who keynoted the Tokyo Game Show; this year it’s Microsoft’s turn. CESA says Microsoft Japan Home & Entertainment division chief Takashi Sensui and Microsoft Game Studios corporate vice president Phil Spencer will deliver the first of two keynotes to kick off the event.
The pair will discuss “Xbox 360’s Vision and 2010’s Strategy,” according to an announcement translated by Andriasang, and their talk will take place at the Makuhari Messe on September 16, the show’s first business day.
[/QUOTE]
Full Story: gamasutra.com



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Xbox News
From 1up.com:
[QUOTE]
We know Microsoft’s upcoming Windows Phone 7 will have access to Xbox Live, but it looks like their connectivity ambitions between the Xbox 360 and Phone 7 are even loftier than that, including not just turn-based gameplay but eventually real-time multiplayer between Phone 7 games and Xbox 360 games as well.
“So initially we’re turn by turn-based,” said a Microsoft representative to rgbFilter during the recent X10 event in Toronto (via Joystiq). “We are working on real-time phone-to-console, likely initially through Wi-Fi — again, operator networks are sensitive to that. That’s not on day one; day one will be turn-by-turn as well as companion-type gaming where you play a level on the phone and it may unlock a level or a weapon or some special achievement on the console game.
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Full Story: 1up.com



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Xbox News
Here’s a video posted on Youtube by SiddGoneWild that shows the old HDDs from the Original Xbox 360 will work just fine on the new Xbox 360 S. You’ll have to strip the HDD from the original HDD-case and slid it into the 360 S HDD-slot. Not ideal, as the Xbox 360 S proprietary slot is much larger than the 2.5″ SATA HDD, but it will fit in (SATA data/power ports match the standard) without needing any 3rd party hardware addons or so. I’d just suggest to add some rubber tabs on the sides or so to prevent the HDD from moving too much.
I assume laptop/PC HDDs modded with HDDHackr(info) will work just fine in the Xbox 360 S as well (and save you a small fortune). If anyone tried this already, let us know in the forum thread below



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Xbox News
Stephen Toulouse, Director of Policy and Enforcement for Xbox LIVE, posted some tweets about the early online Halo Reach leaks:
[QUOTE]
I’ve been asked about unauthorized pre-release play on Halo: Reach. Let me address that.
As with all unauthorized play on Xbox LIVE, anyone playing any unauthorized title runs the risk of account permaban and console.
Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing. :>
[/QUOTE]
As we know the leak originates from people being able to download the game from Xbox LIVE. It was placed there for reviewers and protected with a code, but people managed to bypass it.
“We have ways of knowing. :>” … is the review build placed on Xbox LIVE different (crc-check?) from the Retail build, in which case they can BAN everyone with a review-build if you’re not the allowed-list, or does MS have something new up their sleeves?
Halo: Reach is due out on 14th September.
News-Source: http://twitter.com/Stepto



Link to Original Article
Xbox News
Stephen Toulouse, Director of Policy and Enforcement for Xbox LIVE, posted some tweets about the early online Halo Reach leaks:
[QUOTE]
I’ve been asked about unauthorized pre-release play on Halo: Reach. Let me address that.
As with all unauthorized play on Xbox LIVE, anyone playing any unauthorized title runs the risk of account permaban and console.
Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing. :>
[/QUOTE]
As we know the leak originates from people being able to download the game from Xbox LIVE. It was placed there for reviewers and protected with a code, but people managed to bypass it.
“We have ways of knowing. :>” … is the review build placed on Xbox LIVE different (crc-check?) from the Retail build, in which case they can BAN everyone with a review-build if you’re not the allowed-list, or does MS have something new up their sleeves?
Halo: Reach is due out on 14th September.
News-Source: http://twitter.com/Stepto



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Xbox News
Somski released a new version of Xbox 360 ISO Extract:
[QUOTE]
This program allowes you to extract multiple xbox360 isos based on exiso(info).
+ you can scan recursively through a directory and pick every iso (every iso must be in a seperate dir)
+ each iso will be extracted to the target_dir\where_the_iso_is_located_in
+ skips extracting if target_dir already has the directory
+ “remove iso afterwards” functionality (be careful! maybe some bugs)
+ statusbar and log window
+ automatically deletes the $SystemUpdate directory (since it’s not needed)
What’s new/fixed:
+ order of the queue is changeable now
+ last iso and extraction dir are saved now
+ scans the iso directory on change and startup (needs a bit longer to load)
* some error handling added
[/QUOTE]
Official Site: n/a, by Somski
Download: here



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Xbox News
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